![]() That way all of the Win10 related scaling improvements can be leveraged with minimal fuss. Tbh the only real way I can see if having it behave correctly is to have a non-skinned native OS UI. Though with modern skins there's issues due to the engine not having been updated to support such things (which is tricky to make changes to via this project) or other elements just aren't skinned and so it relies solely on the OS and what settings may have been applied (which makes it a potential mess that way as well). I've only got a 23" FHD screen and other than bumping up the default font a few point sizes I'm not seeing anything that's bad - no more different than scaling in the OS can be like. Have you got an example of some of the UI element issues ?
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